Feb 26 meeting blog post

1. What features from your first paper/analog prototype will you be able to implement by June?

  • x+y+z axis
  • painting head

2. What features will you not implement (or save until later)? (most likely none)

  • painting must be attachable/reattachable

3. Create a list of components for your design.
(1)- frame

  • cords
  • motor(s) with 2 shafts- one for x-axis, one for y-axis
  • shaft extension
  • 6 rollers for belts for one axis
  • 3 conveyor belts
  • zip ties
  • 3 timing belts(for movement only NOT for support)
  • controller
  • arduino
  • switches – control of motor at edge

4. Draw a “next level” blueprint that includes these components.
5. prototyping phases
phase 1: joystick and x+y axis
phase 2: z-axis and painting head
6. HW: check out how arduino controls a wii player,
7. Notes for next prototype:

  • 16″ X 20″ frame
  • 4 16″ pieces => Width = 1/2″
  • 4 20″ pieces => Width = 1/2″
  • legs: Length/Width = 3/2″ Height = 5″
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